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Theriac

Gloam Goat

Medium beast, unaligned.

Description A version of normal goats adapted to the environs of the Gloaming. Bred initially by Mountain Dwarves Gloam Goats are larger than their surface cousins, standing about 4 ft. tall at the shoulder. They have long wool, big eyes, and large curving horns. They are surefooted climbers, clambering along seemingly unscalable walls to nibble on moss and lichens. Able to eat almost anything Gloam Goats are a staple of many a subterrainian society. Gloam Goat milk makes a dark, earthy cheese appropriate to their underground setting. Their milk is chalky, and the cream thick. The wool is somewhat coarse, but heavy and warm. The goats are rarely offered for trade but their by-products are much sought after by surface and sub-surface dwellers alike.

Armor Class 12
Hit Points 10 (2d8)
Speed 50 ft.

STR 14 (+2)
DEX 10 (+0)
CON 13 (+2)
INT 2 (-4)
WIS 10 (+0)
CHA 5 (-3)

Senses Darkvision 60 ft., Passive Perception 12
Languages None
Challenge 1/2 (15 XP)
Proficiency Bonus +2

Headbutt A Gloam Goat can rear on it's hind legs and bring its head and horns down on a Medium or smaller opponent for an additional 3 (1d6) hp bludgeoning attack. If the target is a creature it must succeed on a DC 12 Constitution saving throw or be stunned for 2 turns with Disadvantage on its rolls.

Steady A Gloam Goat has advantage on Strength saving throws made against effects which would knock it prone.

Actions

Ram Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit 4 (1d6+1) bludgeoning damage.