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Flaming Sphere

Magic Points:

3
Range:

30'
AoE:

3' radius
Cast:

2
Duration:

Maintained
Damage:

2d4
Occutism:

20%

Description:

Creates a burning globe of fire within ten yards of the caster. This sphere rolls in whichever direction the wizard points, at a rate of 30 feet per round. It rolls over barriers less than four feet tall, such as furniture, low walls, etc.

Flammable substances are set afire by contact with the sphere. Creatures in contact with the globe suffer 2d4 points of fire damage. Those within five feet of the sphere's surface must make a Dodge skill roll or suffer 1d4 points of heat damage. A successful Dodge means no damage is suffered.

The Storyteller may adjust the skill check if there is little or no room to dodge the sphere.

The sphere moves as long as the spellcaster actively directs it, otherwise it merely stays at rest and burns. It can be extinguished by the same means as any normal fire of its size. The surface of the sphere has a spongy, yielding consistency and so does not cause damage except by its flame. It cannot push unwilling creatures aside or batter down large obstacles.