Gust Of Wind<
10'w x 30'l
This spell causes a strong puff of air to originate from the caster and move in the direction they are facing.
The force of this gust of wind (about 30 mph) is sufficient to extinguish candles, torches, and similar unprotected flames. It causes protected flames - such as those of lantern - to dance wildly and has a chance (equal to the spellcaster's POW as a percentage) to extinguish such lights. It also fans large fires outward 1d6 feet in the direction of the winds movement.
It forces back small flying creatures 1d6x10 yards and causes man-sized beings to be held motionless if attempting to move against its force.
It slows larger-than-man-sized flying creatures by 50% for one segment. It blows over light objects, disperses most vapors, and forces away gaseous or unsecured levitating creatures. Its path is 10 feet wide by 30 feet long per infused Weave (e.g., a three Weave spell causes a gust of wind that travels 90 feet).