|Theriac - An Overview|
Locations unique to Theriac will be added here as our intrepid adventurers find discover them!
Arch - Evidently part of a larger teleportation system, the large (20' tall, 20' wide) silver arch will occasionally disgorge travellers or merchants who tell tales of entering a different(?) arch far away and traversing a maze of ruined paths till they exited by Mostl. Occasionally a monster will emerge from the arch, confused and starving.
MACDS - the Mostl Academy of Combatants, Diviners, and Scoundrels. A school which teaches the Adventuring Arts, issues charters for new adventuring parties, and acts as a guild to represent adventurers' interests in the area.
Mostl - a moderately sized town at the confluence of the T'Sar and W'Otc rivers. Hosts an adventuring school / guild, MACDS, and is surrounded by a mostly rural area. Points of interest include an ancient Orcish burial mound to the North East, a shrine to a goddess of cold and snow to the East South East, and an arch between the town and the W'Otc. Travellers and monsters will occasionally come out of the arch, but no one who has ever entered has returned.