Knigets
Fooz
Player: Tavian
Race: Fractal
Nickname: Best Boy
Residence: Rose of Tranquility
Physical Description: An approximately 7' tall canid humanoid. Scar over right eye, does not impair vision. Built, muscular, can't tell under the fur.
Contacts:
| Attribute | Normal | Hard | Extreme |
|---|---|---|---|
| STR | 70 | 35 | 14 |
| CON | 80 | 40 | 16 |
| POW | 50 | 25 | 10 |
| DEX | 50 | 25 | 10 |
| APP | 50 | 25 | 10 |
| INT | 40 | 20 | 8 |
| EDU | 50 | 25 | 10 |
| SIZ | 60 | 30 | 12 |
| Attribute | Max | Current |
|---|---|---|
| Luck | 40 | 40 |
| Move | 28 | |
| Magic Points | 10 | |
| Soul Points | 50 | 41 |
| Dmg Bonus | 0 |
| Soul Point Ability | Cost | Effect |
|---|---|---|
| Enhanced Sense: Hearing | 2 | +10% Bonus to Listen Skill Checks |
| Enhanced Sense: Smell | 4 | +20% Bonus to Tracking Skill Checks. |
| Spells Known | Cost | Effect |
|---|---|---|
| Cure Wounds | 1 | Heals 2d8 HP. |
| Detect Poison | 2 | Determine if a person or object is poisoned or poisonous. |
| Charm Person | 1 | Magically beguile one creature into being your friend. |
| Elemental Blade | 1 | Summon a weapon composed of earth, air, fire, or water. | Speak with Animals | 1 | Communicate with one animal. |
| Body Clock | 1 | Modifies the target's need to sleep and breathe, and acts as an alarm clock. |
| Barkskin | 1 | Creates a tough, bark like substance over the subject's skin and clothing providing Armor protection and the ability to float in water. |
| Hold Person | 1 | Immobilizes one target. |
| Detect Intent | 1 | Reveals creatures attitude toward caster. |
| Spell | Normal | Hard | Extreme | Dmg | Range |
|---|---|---|---|---|---|
| Mending | 32 | 16 | 6 | NA | Touch |
| Know Direction | 33 | 17 | 7 | NA | Self |
| Detect Traps | 25 | 13 | 5 | NA | 40' Radius |
| Speak With Animals | 20 | 10 | 4 | NA | Varies |
| Weapons | Normal | Hard | Extreme | Dmg | Range | Hands |
|---|---|---|---|---|---|---|
| Brawling | 35 | 18 | 7 | 1d3+DB | Touch | 2 |
| Axe | 15 | 8 | 3 | 1d6/2d6 | 10' | 1 or 2 |
| Bow | 30 | 15 | 6 | 1d8 | 60' | 2 |
| Club | 50 | 25 | 10 | 1d6 | Touch | 1 |
| Crossbow | 10 | 5 | 2 | 2d6 | 100' | 2 |
| Knife | 25 | 12 | 5 | 1d4/1d6 | 10' | 1 |
| Lance | 15 | 8 | 3 | 1d8+ | Touch | 1 |
| Mace | 25 | 13 | 5 | 1d6 | Touch | 1 |
| Spear | 15 | 8 | 3 | 1d6/1d10 | 25'/15' | 1/2 |
| Staff | 25 | 13 | 5 | 1d6 | Touch | 2 |
| Sword | 25 | 12 | 5 | 1d6/1d8 | Touch | 1 |
| Skill | Normal | Hard | Extreme |
|---|---|---|---|
| Appraising | 10 | 5 | 2 |
| Anthropology | 4 | 2 | 1 |
| Archaelogy | 1 | 1 | 1 |
| Art/Craft | 5 | 3 | 1 | Astronomy | 1 | 1 | 1 |
| Bargain | 5 | 3 | 1 |
| Climb | 40 | 20 | 8 |
| Conceal | 15 | 8 | 3 |
| Credit Rating | 15 | 8 | 3 |
| Disguise | 1 | 1 | 1 |
| Dodge | 49 | 25 | 10 |
| Drive Animal | 20 | 10 | 4 |
| Fast Talk | 5 | 3 | 1 |
| First Aid | 30 | 15 | 6 |
| Herbalism | 5 | 3 | 1 |
| History | 20 | 10 | 4 |
| Jump | 25 | 13 | 5 |
| Language - Native | 50 | 25 | 10 |
| Library Use | 25 | 13 | 5 |
| Listen | 32 | 16 | 6 |
| Locksmith | 1 | 1 | 1 |
| Medicine | 20 | 10 | 4 |
| Natural World | 28 | 14 | 6 |
| Navigate | 10 | 5 | 2 |
| Occult | 55 | 28 | 11 |
| Opr Heavy Mach | 1 | 1 | 1 |
| Persuade | 25 | 13 | 5 |
| Pilot - Boat/Ship | 1 | 1 | 1 |
| Pilot - Wagon | 1 | 1 | 1 |
| Potions | 1 | 1 | 1 |
| Repair/Devise | 5 | 3 | 1 |
| Ride | 5 | 3 | 1 |
| Science - Biology | 1 | 1 | 1 |
| Science - Chemistry | 1 | 1 | 1 |
| Spot Hidden | 53 | 26 | 10 |
| Stealth | 20 | 10 | 4 |
| Swim | 49 | 25 | 10 |
| Tactics | 8 | 4 | 2 |
| Throw | 25 | 13 | 5 |
| Track | 51 | 26 | 10 |